• Game updates

Update 1.2 Highlights

Update 1.2 Highlights

Hello Park Managers,

Update 1.2 for Jurassic World Evolution 3 is on its way, containing new content as well as a variety of bug fixes and improvements.

Let’s take a look at some of the key features coming on 9 December.

Update 1.2

Cypress Swamp Brush

Jurassic World Evolution 3 - Cypress swamp brush

Landing in Update 1.2 is the new Environment brush for Tropical and Temperate biomes, the Cypress Swamp Brush.

This brush paints Cypress Trees into your parks & enclosures, introducing a murky mist; fantastic for your dinosaur photography! Also included will be a selection of Cypress Trees as scenery pieces so players can go in and decorate their park environments precisely.

Island Generator

New Island Generator Biomes Screenshot

We are happy to announce some exciting updates to the Island Generator.

Alongside the Tropical biome, players will now have more biomes to pick from including:

  • Temperate
  • Desert
  • Mediterranean
Island Generator Beaches Screenshot

A new slider will be added to Island Generator mode allowing players to adjust the prominence of beaches on their islands. A generated island will now feature more cliffs or more beaches depending on your preference for greater customisability.

That’s not all! Players will be able to edit terrain or place buildings right up to the water's edge of their generated island. They will also be able to place scenery anywhere on the map to create some unique waterfronts!

User Experience Changes

Heatmap Screenshot
  • A new Blueprints menu has been added so all custom and downloaded blueprints are viewable in one place.
  • New ‘Copy Path Style’ option allows players to quickly match the style and colours of an existing path.
  • An ‘Obstructions’ heatmap will be added showing exactly where small, medium and large dinosaurs, as well as guests and vehicles can move around your parks. Plus, it will viewable during terrain edits allowing players to see the immediate impact of their changes.
  • Further performance improvements and increase to the impact of the Complexity Meter's ‘Override Performance Limits’ setting on consoles.

Alongside the above updates, 1.2 includes a whole host of bug fixes and stability improvements. Read the full update notes when Update 1.2 goes live on all platforms on 9 December.

Plus, in case you missed it... there will be a fan favourite species returning with the update, free of charge. Keep an eye out for more information on 8 December!