Jurassic World Evolution 3 - 1.4.0 Update Notes
Hi Park Managers!
Update 1.4.0 is now available on all platforms.
Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch you can report any bugs or issues using the links below.
For full information, please see below.
Updates
New Family Unit - Elasmosaurus.
- Introduced a new family unit to the game - Elasmosaurus.
Workshop Collections.
- Players can now create collections of their favourite workshop creations, collating them into easily manageable groups.
Clear Glass Scenery Pieces.
- A wide range of clear glass scenery pieces have been added as standalone scenery items and wall kits.
Tropical (Classic) Square Sandbox Map.
- A new square Sandbox map has been added for the classic tropical theme.
Chaos Preset for Sandbox Mode.
- A new 'Chaos' preset for Sandbox Mode changes certain settings to allow for maximum chaos in your parks. From increasing combat and breeding frequency, to allowing for more aggressive territory expansion and reduced cohabitation between all species.
- Alongside this preset comes two new settings for use across all Sandbox Mode presets, allowing players to auto-transport dead dinosaurs, as well as allowing for the aggressive trait to be turned on or off.
Bug Fixes
Campaign
- Fix a rounding error in the base game campaign for the 'Testing Suspension' objective condition.
- The Riverside Laboratory dam now appears correctly within the Rebirth Campaign within the demolition warning pop-up.
Sandbox
- The description for the 'Task Time' Sandbox setting has been updated to include that it also impacts nests & breeding programmes.
Challenge
- The time remaining warning on the Kauai Camerawork Challenge level now display correctly.
Park Management
- Resolved a visual issue where the UI overlay for the geothermal pipes could appear missing when overlapped and if viewed from a certain angle.
- Fixed an issue where Hatchery bay automation reset itself to manual incubation.
- Made it more likely that the capture team can successfully tranquilize the Aquilops when tasked to do so.
Dinosaurs
- Dinosaurs preview now updates instantly when changing cosmetic sets in the dinosaur viewer.
- Titanosaurus juveniles tail now moves more naturally at its base.
- Tyrannosaurus rex JWR variant eyelids now fully close when sleeping.
- Tyrannosaurus rex Little Eatie and Big Eatie cosmetic icons are now distinctly different.
- Mosasaurus JWR variant is now more accurately aligned when hunting a Liopleurodon.
- Fixed various issues with the Distortus rex kill and hunt animations.
- Fixed various issues with the Kentrosaurus fight finish animations.
- Attenborosaurus juvenile no longer slides into position when socialising with another Attenborosaurus juvenile.
- Spinosaurus tongue no longer clips though the roof of it's jaw when when ragdolled in deep water.
- Amargasaurus juveniles teeth are now aligned in its mouth.
- 'Domesticated' Experimental Trait is no longer an option for aquatic or flying reptiles as they cannot be wrangled.
- Pteranodon 2001 Skin has now been moved to the end of the cosmetics list in line with other skins.
- Impact audio now plays when the Pteranodon hunts a goat.
- Liopleurodon no longer clips with tuna when eating as part of a hunt.
Park Construction
- Fixed a rare issue where gamepad could cause the cursor to mismatch with what was selected in the building panel.
- Tool tip updated to better explain when a building can't be snapped on to the side of an open-air aviary.
- Added a white outline to transparent scenery pieces.
Controls & Accessibility
- Disabling help screens via the toggle in the settings menu will now be remembered if other settings are changed after.
- Fixed an issue where tilting the in-game camera could become unresponsive immediately after exiting capture mode.
- Resolved an issue with controller focus when both a help screen and the pause menu were open at the same time.
UI
- Randomising a species skin and pattern colour within the genome editor will no longer also randomise its cosmetic set, if at least one other exists.
- Geothermal pipeline overlay no longer disappears from the power management view when it is selected twice.
- Resolved an issue with the Rebirth Campaign expedition map where when a filter was applied the player could not then select multiple digsites.
- Fixed an issue in the Dinosaur Viewer information menu where other dinosaurs information was accessible when using controller shoulder buttons to access other tabs.
- Task duration UI no longer shows when in the expedition screen.
Audio
- Open Air Aviary audio volume now reduces significantly when toggling the VFX off.
Stability & Performance
- Fixed a rare crash when adjusting the tour station vehicle distance and direction.
- Fixed a rare hardlock that could be encountered during the nesting and breeding cycle.
- Fixed an out of memory crash for certain types of very large territory recalculations.
- Performance improvements when using certain types of environment brushes.
- General performance and stability improvements.
Localisation & Text
- Fixed a localisation issue for the Lameta Formation dig site info panel.
- The 'Family' fields for Carcharodontosauridae species now display correctly in all languages
If you encounter any issues whilst playing Jurassic World Evolution 3, please report them on our dedicated Issue Tracker.
For any support queries, you can reach out to our team.