Jurassic World Evolution 3 - 1.0.4 Update Notes
Hello, Park Managers!
Happy launch day! We're very excited for you to experience everything Jurassic World Evolution 3 has to offer, and to see your incredible parks! Naturally, we want to ensure you have the best experience possible with Jurassic World Evolution 3, so we're rolling out a Day One Patch with some adjustments to general gameplay, animations, and overall stability.
For full information, please see the patch notes below:
Key Changes
- Medium and large sized carnivores can now terrorize much quicker when they have access to guests
- Guest, vehicle and dinosaur route finding has been improved to allow more navigation over partially embedded scenery items, and underneath scenery items of an appropriate height
- Improved collision on large scenery rocks and auto-generated rocks within environment brushes
- Enabled players to override the object collision on/off setting in some situations where this was locked
- Fixed rare issue causing the 'Continue' and 'Load Game' options to not appear
Bug Fixes
Campaign
- Fixed occasional crash when restarting a failed park
- Resolved a low frequency crash when loading back in to the Montana campaign mission during the tutorial
- Removed blocker in the Montana campaign mission caused by saving just before completing the 'Exit the Maintenance Team ATV' objective
- Fixed crash in Hawaii campaign mission caused by selecting a dinosaur just as Ranger teams become available
- Resolved an issue which could cause dig sites to not unlock correctly in the Hawaii campaign Mission
- Fixed Nevada campaign mission's time of day permanently changing when changing the setting in Capture Mode
Challenge
- Fixed crash when loading into completed challenge parks
Dinosaurs
- Resolved rare issue where dinosaurs could walk through fences
- Fixed crash when creating a breeding programme for Compsognathus'
- Updated release animation for Baryonyx with the Chaos skin cosmetic
- Fixed occasional issue causing dinosaurs to be invisible after being released from a hatchery
- Updated some animations when transitioning from swimming to walking
- Updated Nodosaurus' database entry with with correct co-existing preferences
- Medium and large sized carnivores can now terrorize much quicker when they have access to guests
Localisation
- Various localisation fixes, including subtitle edits and translation of newly added lines
Management
- Fixed issue where Fossil Extraction would only increase Genomes to a maximum of 99%
Park Construction
- Resolved an occasional crash when pressing Ctrl + Z while scaling a group of objects
- Fixed an occasional crash when pressing confirm after scaling an object
- Fixed crash when attempting to place a Marketplace Facility
- Fixed crash when attempting to duplicate foundation pieces
- Fixed crash when switching between scenery and blueprints during modular construction
- Fixed crash when repeatedly undoing and redoing a lagoon or aviary hatchery placement
- Fixed crash caused by connecting ziplines while moving an entire zipline building
- Resolved rare crash that could occur when undoing and redoing a land hatchery deletion
- Fixed issue where player would be kicked from build mode when moving or duplicating more than one scenery piece
- Updated tour track settings to allow toggling of terrain modification while being placed
- Guest, vehicle and dinosaur route finding has been improved to allow more navigation over partially embedded scenery items, and underneath scenery items of an appropriate height
- Enabled players to override the object collision on/off setting in some situations where this was locked
- Turned collision off by default for certain scenery objects and blueprints to improve guest and vehicle navigation
- Improved collision on large scenery rocks and auto-generated rocks within environment brushes
- Updated several blueprints
Stability
- Various performance and stability improvements
- Resolved instances of flickering seen in Hawaii when the camera is close to the ground
- (PC Only) Fixed flickering seen on waterfalls when using specific GPUs
- Fixed crash when playing for over 4 hours continuously on Nevada campaign mission
- Fixed rare crash when placing down a medium amenity in the Montana campaign mission
- Fixed rare issue causing the 'Continue' and 'Load Game' options to not appear
- Improved visual effect of shorelines
- Resolved a rare crash when saving the game just before synthesis of a male Maiasaura finishes
UI
- Resolved rare softlock when opening the research menu and pause menu at the same time
- Fixed inability to discard all eggs in a hatchery
- Resolved rare crash when opening and closing construction menus in quick succession
- Fixed an issue where selecting the Velociraptor model in the hatchery stopped all other dinosaur models from appearing
Workshop
- Fixed inability to change workshop pages when updating an existing creation
- Resolved indefinite loading when attempting to preview a Community Creation after disconnecting from the network
- Fixed issue where thumbnails would not load in the in-game Community Creations panel